Determine Cover: If at least half of the miniatures in the defending unit are obscured, the defending unit has cover. The type of cover is determined by whatever is obscuring the defending unit, providing either heavy or light cover based on the players’ discussion of terrain before the game. If a unit has cover and at least one of the miniatures in the defending unit is obscured by terrain that provides heavy cover, the unit has heavy cover. If the defending unit has cover but does not have heavy cover, it has light cover.While a unit is suppressed, it improves its cover by one: a unit with no cover gains light cover, and a unit in light cover gains heavy cover.