Flawed (Unit Keyword)

A unit with the Flawed keyword has a corresponding Flaw Card that must be added to an opponent’s command hand during Setup. The unit the Flaw Card belongs to is indicated in the top right corner of the Flaw Card. An opponent may play a Flaw Card from their command hand when permitted by the rules on the Flaw Card. If both players have a Flaw Card in their command hand, at the start of each phase the player with priority must decide first whether to play a Flaw Card or not. If neither player has priority, then the blue player decides first. Any played Flaw Cards are discarded at the start of the End Phase and their effects end.Flaw Cards are not Command Cards and are not affected by rules that affect Command Cards.
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