Actions are how units of miniatures move and fight their way across the Battlefield. A unit will typically make 2 actions during its Activation. The following actions are available to every unit.- Aim: A unit that performs an aim action gains an Aim token which it can use to reroll dice during attacks.
- Attack: The unit attacks with its weapons.
- Card Action:
The unit makes an action listed on its Unit Card or one of its Upgrade Cards. Card actions have this symbol
. A unit may make more than one Card action, as long as they are different. A Card action with 
requires two actions to make. - Dodge: The unit gains 1 Dodge token, which allows it to cancel incoming
results when defending. - Free Card Action:
The unit makes an action listed on its Unit Card or one of its Upgrade Cards. Free Card actions do not cost the unit any actions to make. Free Card actions have this symbol
. A unit may make more than one free Card action, as long as they are different. A unit may only make free actions during their Make Actions step and may only make each instance of a free action once per Activation. Free actions do not allow a unit to make a non-Move action more than once during its activation. - Move: When a unit makes a Move action, it makes a Standard Move or Climb.
- Recover: A unit that makes a Recover action removes any number of Suppression tokens from the unit and readies any number of the unit’s exhausted Upgrade Cards.
- Standby: The unit gains 1 Standby token, which it can use to make actions in response to enemy actions. Only Trooper units and Ground Vehicles can make the Standby action.
Luke Skywalker has the
Jump 1 Card action on his Unit Card. During his Activation, he may spend 1 of his actions to make the Jump action.
Luke Skywalker also has the Force Reflexes Upgrade Card equipped. Once per Activation as a free action, he may exhaust the card to gain 1 Dodge token. This is in addition to the 2 actions he is allowed per Activation, but he may only make the Force Reflexes free action when he would normally be allowed to make an action. A unit may make any number of different free actions during its activation.