Wound Tokens

Suffering Wounds

Suffering Wounds and Defeating Miniatures

Jagged red tokens, number 3 or blank inside.When a player’s unit suffers wounds, that player chooses a miniature from that unit and assigns wound tokens to it until either all wounds have been suffered or the miniature is defeated.A miniature is defeated when it has a number of wound tokens assigned to it equal to its wound threshold. If there are unassigned wounds remaining after a miniature has been defeated, the player chooses another miniature from the same unit and repeats the process until either all wounds have been assigned or all miniatures in the unit have been defeated. When a unit suffers wounds from a ranged attack, if the attacker has LOS to only some of the miniatures in the defending unit, the defending unit cannot suffer wounds greater than the total wound threshold of miniatures that are in LOS.A unit leader cannot be assigned wounds unless it is the only miniature in the unit.A miniature or unit with at least one wound token is wounded. When assigning wound tokens, the wounded miniature with the most wound tokens must be chosen before any others when assigning wounds and must be assigned wounds until it is defeated. If more than one miniature has the same number of wound tokens assigned, choose one of those miniatures to assign wounds to.When a miniature is defeated, remove it from the battlefield. If a unit leader is defeated and there are still undefeated miniatures in the unit, the unit’s controlling player must immediately choose another miniature in that unit to become the unit leader, replacing that miniature with the unit leader miniature.When all of the miniatures in a unit are defeated, the unit is defeated. Remove all order tokens for that unit from the battlefield.
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