Withdraw

Withdraw
An Engaged unit may Withdraw during its Activation to leave Melee. To Withdraw, a unit must make a Move action. The unit´s Speed becomes 1 during this Move action, before applying effects that increase or reduce speed. A unit with a Speed of 0 cannot Withdraw. A unit cannot Move into Melee during an Activation that it Withdraws. A unit cannot make a Standby action or an attack and Withdraw during the same Activation.
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