Terrain Height

Each piece of terrain has a height characteristic. To measure this, take the range tool and put one end on the battlefield, orienting the range tool vertically. Then add segments until the end of the range tool is taller than the piece of terrain. The segment of the range tool that the top of the terrain is inside is equal to that object’s height.Some terrain might have various pieces at multiple heights. When determining the height of the terrain for the purposes of performing a movement or a climb, measure the height of the part of the terrain the miniatures are moving or climbing to, subtracting the height of any terrain the miniatures may be on.
An example photo illustrating when a standby would triggerSarah wants to measure the height of this building to determine how it will impede the movement of her Clone Troopers. To do so, she takes the range tool and places one end on the battlefield, holding the range tool upright. Because the roof of the building is entirely inside the first segment of the range tool, the building is considered height 1.Later in the game, Sarah measures the height of another building. Because this building has multiple levels, it consists of different heights. The first roof is completely inside the first segment of the range tool, so that part of the building is height 1. However, the second roof of the building is inside the second segment of the range tool, so that part of the building is height 2.An example photo illustrating when a standby would triggerTo determine how the building affects the movement of her Clone Troopers, Sarah only considers the part of the building her Clone Troopers wish to move to—they may perform a climb onto the height 1 part of the building but are unable to move onto the height 2 part from the battlefield. If they begin their movement while on the height 1 part of the building, then they may climb onto the height 2 part of the building.
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