- Repulsor vehicles have notched bases.
- Repulsor vehicles can pivot.
- Repulsor vehicles cannot perform the standby action or gain or spend standby tokens.
- Repulsor vehicles can end a move with part of their base partially overlapping terrain.
- Repulsor vehicles may move onto or through impassable terrain and may place the movement tool overlapping impassable terrain when doing so.
- A repulsor vehicle may not end a move or be placed in a position where the miniature would be physically unstable or fall over, or cause the angle of the miniature’s base to be greater than 45°.
- Repulsor vehicles can be in melee but cannot be engaged.
- Repulsor vehicles do not block LOS, do not obscure miniatures, and do not provide cover.
- When a repulsor vehicle is defending against a ranged attack, during the Apply Dodge and Cover step, it cannot be obscured and cannot have cover as a result of being obscured.