Commander and Panic Check

Oblong 6-sided token with an arrowhead insideWhen a unit checks to see if it is panicked, instead of using its own courage value, it may use the courage value of a friendly black/rank-commander.png unit at black/range-3.png. For example, a unit with 3 suppression tokens and courage value 1 would not be panicked if it chooses to use the courage value of a friendly black/rank-commander.png at black/range-3.png that has a courage value of 2 or greater.
Clarification: A unit is panicked if at any time it has suppression tokens equal to or greater than its courage value (or a nearby Commander unit's Courage Value)[Source]
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