When a unit checks to see if it is panicked, instead of using its own courage value, it may use the courage value of a friendly unit at . For example, a unit with 3 suppression tokens and courage value 1 would not be panicked if it chooses to use the courage value of a friendly at that has a courage value of 2 or greater.A unit is panicked if at any time it has suppression tokens equal to or greater than its courage value (or a nearby Commander unit's Courage Value)[Source]