Move

When a unit performs a move action, it performs a standard move or climb. Miniatures have one of two types of bases— notched or unnotched. What kind of base a miniature has determines how that unit performs moves. Creature troopers, emplacement troopers, and vehicles all have notched bases.

Leaving the Battlefield

Units may not voluntarily end a movement with any of its miniature’s bases partially or fully outside the battlefield. A miniature may leave the battlefield temporarily if it ends its movement with its base fully inside the battlefield, such as when a unit with a notched base moves along the movement tool. If this is not possible, the miniature stops its movement when it contacts the edge of the battlefield, then it loses any remaining actions and may not perform any free actions.

Standard Move

To perform a standard move, take a movement tool of lower or equal speed of the moving unit and place it flat on the battlefield so that one end wholly touches the base of the unit’s unit leader. Then, the player may adjust the joint of the movement tool as they wish.After the movement tool has been adjusted, pick up the unit leader miniature and place it on the battlefield in contact with any portion of the movement tool. A unit may choose to use a movement tool of a lower speed when performing a move unless otherwise specified.After placing the unit leader miniature, pick up any other miniatures in the unit and place them in cohesion. If for any reason a miniature cannot be placed in cohesion at the end of a move, place it as close as possible to the unit leader.
Marco is activating an undeployed unit of B1 Battle Droids. He declares a move action to deploy them by performing a standard move. As the Battle Droids are speed-2, he may choose either the speed-1 or speed-2 movement tool. Marco chooses the speed-2 movement tool and places it flat on the battlefield so that both prongs of one end of the movement tool touch the edge of the battlefield within friendly territory.Then, he may adjust the movement tool at its joint as he wishes. After he is content with the placement and position of the movement tool, Marco picks up the Battle Droid’s unit leader and places it back down on the battlefield in contact with any portion of the movement tool. Then he picks up the rest of the miniatures in the Battle Droid unit and places them so that they are all at black/range-half.png of their unit leader.B1 figures on the battlefield a Movement 2 from the edgeWith their first action complete, Marco declares the second action of the B1 Battle Droids will be another move action. Because the Battle Droids are now deployed, he places the movement tool on the battlefield so that one end wholly touches the unit leader’s base. He then adjusts the movement tool and places his unit leader in contact with it. Finally, he picks up the rest of the miniatures in the Battle Droid unit and places them so that they are all at 7 of their unit leader.B1 figures with a movement tool next to leader miniatureB1 figures after movement, checking cohesion using half-range tool.

Moving Through Miniatures

Miniatures can move through and overlap other miniatures during a move, but they cannot end a move overlapping other miniatures.

Abilities That Provide Moves

Some abilities provide standard moves, often of certain speeds. A move provided by an ability is not a move action unless specifically stated.No Time for Sorrows Command Card
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