- Ground vehicles have notched bases.
- Ground vehicles can pivot and reverse.
- Ground vehicles can end a move with some part of their base partially overlapping terrain.
- A ground vehicle may not end a move or be placed in a position where the miniature would be physically unstable or fall over, or cause the angle of the miniature’s base to be greater than 45°.
- Ground vehicles can be in melee but cannot be engaged.
- Ground vehicles block LOS as if they were a piece of area terrain consisting of the volume of their silhouette.
- When determining the number of obscured miniatures and determining cover during an attack sequence, treat ground vehicles as a piece of area terrain consisting of the volume of their silhouette that provides heavy cover.
- When a ground vehicle is defending against a ranged attack, during the Apply Dodge and Cover step, it cannot be obscured and cannot have cover as a result of being obscured.