Ground Vehicles

  1. Ground vehicles have notched bases.
  2. Ground vehicles can pivot and reverse.
  3. Ground vehicles can end a move with some part of their base partially overlapping terrain.
  4. A ground vehicle may not end a move or be placed in a position where the miniature would be physically unstable or fall over, or cause the angle of the miniature’s base to be greater than 45°.
  5. Ground vehicles can be in melee but cannot be engaged.
  6. Ground vehicles block LOS as if they were a piece of area terrain consisting of the volume of their silhouette.
  7. When determining the number of obscured miniatures and determining cover during an attack sequence, treat ground vehicles as a piece of area terrain consisting of the volume of their silhouette that provides heavy cover.
  8. When a ground vehicle is defending against a ranged attack, during the Apply Dodge and Cover step, it cannot be obscured and cannot have cover as a result of being obscured.
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