•Shaak Ti

•Shaak Ti card

•Shaak Ti is a Personnel upgrade card for Star Wars: Legion, costing 22 points.

Slot
Personnel
Points
22
Unique
Yes

Card text

personnel•Shaak Ti22 pts
This card can only be included in a gar army.
Leader. Sidearm: Melee, Ranged.
Add 1 Shaak Ti miniature.
This unit gains Cache: Aim 1 and loses Self-Preservation. Allied gar units can issue this unit Orders, even if they do not have the same Affiliation. This unit gains Immune: Melee Pierce.
Shaak Ti's LightsaberMelee
Impact x 2, Pierce x 1

Keywords

  • Leader

    A miniature with the Leader keyword is treated as a unit’s unit leader for all rules purposes.

  • Sidearm

    If an upgrade has the Sidearm: Melee or Ranged keyword, the miniature added by that upgrade or that has that upgrade equipped cannot add any Melee weapons to Attack Pools other than any Melee weapons on the Upgrade Card with the Sidearm: Melee or Ranged keyword.

  • Cache

    During Setup, a unit with an equipped Upgrade Card that has the Cache keyword places the listed token(s) on the card with the Cache keyword. The unit may spend those tokens, even if any miniatures added to the unit with that card are defeated.

  • Self-Preservation

    A unit with the Self-Preservation keyword cannot use the black/courage.png of units that are not of the same Affiliation when checking for Panic.

  • Immune: Melee Pierce

    While a unit with the Immune: Melee Pierce keyword is defending against a melee attack, the attacker cannot use the Pierce X weapon keyword to cancel black/block.png results on defense dice during the Modify Defense Dice step.

  • Impact X

    When a unit attacks, if its Attack Pool has the Impact X keyword and the defending unit has the Armor X keyword, the attacking unit can modify up to X black/hit.png results to black/hit-critical.png results during the Modify Attack Dice step.

  • Pierce X

    When a unit attacks with an Attack Pool that has Pierce X keyword it may cancel up to X black/block.png results during the Modify Defense Dice step.