T-47 Airspeeder

T-47 Airspeeder card

T-47 Airspeeder is a Rebel Alliance Heavy unit card for Star Wars: Legion, costing 125 points with 1 miniature. Keywords: Armor 3, Arsenal 2, Cover 1, Immune: Blast, Melee, range1 Weapons, Speeder 2.

Faction
Rebel Alliance
Rank
Heavy
Points
125
Miniatures
1
Type
Repulsor Vehicle
Upgrade slots
PilotHardpointComms

Card text

T-47 Airspeeder125 pts
Repulsor Vehicle·Heavy (1)
Health7
Resilience5
Speed3
Defense
Atk SurgeCrit
Def SurgeBlock
  • Armor 3
  • Arsenal 2
  • Cover 1
  • Immune: Blast, Melee, range1 Weapons
  • Speeder 2
Double Laser Cannon1-3
Fixed Front, Impact x 3

Back side

T-47 Airspeeder card back

Keywords

  • Armor X

    During the Modify Attack Dice step of the attack sequence, if the defending unit has the Armor X keyword, the defending player may cancel up to X black/hit.png results, removing those dice from the Attack Pool.

  • Arsenal X

    When choosing weapons during the Form Attack Pool step, each miniature in the unit that has the Arsenal X keyword can contribute X weapons to Attack Pools. Each weapon or combination of weapons may form a new Attack Pool, but each weapon may only be added to one Attack Pool.

  • Cover X

    When a unit with the Cover X keyword defends against a Ranged attack, during the Apply Dodge and Cover step, it increases its Cover by X.

  • Immune: Blast

    While a unit with the Immune: Blast keyword is defending, the effects of the Blast keyword are ignored.

  • Immune: Melee

    Units with the Immune: Melee keywod cannot be targeted by Melee attacks and cannot be Engaged.

  • Immune: Range 1 Weapons

    An Attack Pool that is assigned to a unit with the Immune: black/range-1.png Weapons keyword cannot contain weapons with a maximum Range of black/range-1.png.

  • Speeder X

    A unit with the Speeder X keyword can Move over or end its movement on terrain equal to or less than height X. Additionally, when a unit with the Speeder X keyword on notched bases makes a Move, it skips step 1 of notched base movement.

  • Impact X

    When a unit attacks, if its Attack Pool has the Impact X keyword and the defending unit has the Armor X keyword, the attacking unit can modify up to X black/hit.png results to black/hit-critical.png results during the Modify Attack Dice step.

  • Fixed: Front/Sides/Rear

    To add a weapon that has the Fixed: Front/Sides/Rear keyword to an Attack Pool, the defending unit must have at least 1 of its miniature’s bases partially inside 1 of the specified firing arcs of the attacking miniature.