Persuader-Class Tank Droid

Persuader-Class Tank Droid, Prototype Tank Droid is a Separatist Alliance Heavy unit card for Star Wars: Legion, costing 130 points with 1 miniature. Keywords: Armor 5, Arsenal 3, Direct: corps Trooper Unit, Programmed, Reposition, Special Issue: Experimental Droids, Weak Point 1: Sides.
- Faction
- Separatist Alliance
- Rank
- Heavy
- Points
- 130
- Miniatures
- 1
- Type
- Ground Vehicle
- Upgrade slots




Card text
- Armor 5
- Arsenal 3
- Direct: corps Trooper Unit
- Programmed
- Reposition
- Special Issue: Experimental Droids
- Weak Point 1: Sides
Back side

Keywords
- Armor X
During the Modify Attack Dice step of the attack sequence, if the defending unit has the Armor X keyword, the defending player may cancel up to X
results, removing those dice from the Attack Pool. - Arsenal X
When choosing weapons during the Form Attack Pool step, each miniature in the unit that has the Arsenal X keyword can contribute X weapons to Attack Pools. Each weapon or combination of weapons may form a new Attack Pool, but each weapon may only be added to one Attack Pool.
- Direct Name/Type
During the Issue Orders step of the Command Phase, a unit with the Direct keyword may issue an Order to an allied unit within 2 that has the unit name or unit type specified.
- Programmed
A unit with the Programmed keyword must equip at least one
Upgrade Card during Army Building. - Reposition
When a unit with the Reposition keyword makes a Standard Move, it may make a Pivot either before or after making that Standard Move.
- Special Issue: Battle Force
A unit with the Special Issue keyword can only be included in an army using the specified Battle Force.
- Weak Point X
While a unit with the Weak Point X: Front/Rear/Sides keyword defends, if the attacking unit’s unit leader is at least partially inside the specified firing arc of the defending unit, the Attack Pool gains the Impact X keyword where X is equal to the value of Weak Point X.
- Fixed: Front/Sides/Rear
To add a weapon that has the Fixed: Front/Sides/Rear keyword to an Attack Pool, the defending unit must have at least 1 of its miniature’s bases partially inside 1 of the specified firing arcs of the attacking miniature.
- Impact X
When a unit attacks, if its Attack Pool has the Impact X keyword and the defending unit has the Armor X keyword, the attacking unit can modify up to X
results to
results during the Modify Attack Dice step. - Ion X
When a Vehicle or Droid Trooper unit suffers 1 or more Wounds from an attack that has the Ion X keyword in the Attack Pool, after the attack is resolved, it gains X Ion tokens.
- Critical X
When a unit converts attack surges for an Attack Pool with the Critical X keyword, during the Convert Surges step it may convert up to X attack surge
results to critical
results.