Luke Skywalker

Luke Skywalker, Jedi Knight is a Rebel Alliance Operative unit card for Star Wars: Legion, costing 165 points with 1 miniature. Keywords:
Jump 1, Charge, Deflect, Disengage, Immune: Pierce, Master of the Force 1.
- Faction
- Rebel Alliance
- Rank
- Operative
- Points
- 165
- Miniatures
- 1
- Type
- Trooper
- Upgrade slots




Card text
Jump 1- Charge
- Deflect
- Disengage
- Immune: Pierce
- Master of the Force 1
Back side

Keywords
- Jump X
A unit that has the Jump X keyword can make the Jump X Card action any time it could make a Move action. The unit makes a Move action as normal and can ignore or end its movement on top of terrain that is height X or lower. While making a Move with the Jump X action, a unit ignores the effects of difficult terrain and other miniatures with a height equal to or lower than X. When making a Move with the Jump X action, a unit may place the Movement Tool overlapping impassable terrain but may not end its Move overlapping it. When a unit makes the Jump X action, measure height from that unit’s starting position.
- Charge
After a unit that has the Charge keyword makes a Move action during its Activation that brings it into base contact with an enemy miniature to start a Melee, it may make a free Attack action against that unit using only Melee weapons.
- Deflect
While a unit with the Deflect keyword is defending against a Ranged attack or using the Guardian X keyword, its surge conversion chart gains
:
. Additionally, during the Convert Defense Surges step before converting
results, the attacker suffers one Wound if there is at least one
result in the defense roll. - Disengage
A Trooper unit with the Disengage keyword can make Moves as normal while it is Engaged with a single enemy unit.
- Immune: Pierce
While a unit with the Immune: Pierce keyword is defending, the attacker cannot use the Pierce X weapon keyword to cancel d results on defense dice during the Modify Defense Dice step.
- Master of the Force
When a unit with the Master of the Force X keyword ends its Activation, it may ready up to X of its exhausted Force
Upgrade Cards. - Impact X
When a unit attacks, if its Attack Pool has the Impact X keyword and the defending unit has the Armor X keyword, the attacking unit can modify up to X
results to
results during the Modify Attack Dice step. - Pierce X
When a unit attacks with an Attack Pool that has Pierce X keyword it may cancel up to X
results during the Modify Defense Dice step.