Luke Skywalker

Luke Skywalker, Hero of the Rebellion is a Rebel Alliance Commander unit card for Star Wars: Legion, costing 120 points with 1 miniature. Keywords:
Jump 1, Block, Charge, Immune: Pierce, Inspire 2, Sharpshooter 1.
- Faction
- Rebel Alliance
- Rank
- Commander
- Points
- 120
- Miniatures
- 1
- Type
- Trooper
- Upgrade slots




Card text
Jump 1- Block
- Charge
- Immune: Pierce
- Inspire 2
- Sharpshooter 1
Back side

Keywords
- Jump X
A unit that has the Jump X keyword can make the Jump X Card action any time it could make a Move action. The unit makes a Move action as normal and can ignore or end its movement on top of terrain that is height X or lower. While making a Move with the Jump X action, a unit ignores the effects of difficult terrain and other miniatures with a height equal to or lower than X. When making a Move with the Jump X action, a unit may place the Movement Tool overlapping impassable terrain but may not end its Move overlapping it. When a unit makes the Jump X action, measure height from that unit’s starting position.
- Block
When a unit with the Block keyword is defending, if it spends 1 ore more Dodge tokens during the Apply Dodge and Cover step, it gains
:
. - Charge
After a unit that has the Charge keyword makes a Move action during its Activation that brings it into base contact with an enemy miniature to start a Melee, it may make a free Attack action against that unit using only Melee weapons.
- Immune: Pierce
While a unit with the Immune: Pierce keyword is defending, the attacker cannot use the Pierce X weapon keyword to cancel d results on defense dice during the Modify Defense Dice step.
- Inspire X
At the end of a unit with the Inspire X keyword’s activation, remove up to X total Suppression tokens from other allied units within
. - Sharpshooter
During the Determine Cover step, a unit with the Sharpshooter X keyword subtracts X from the numerical value of the defender’s Cover.
- Impact X
When a unit attacks, if its Attack Pool has the Impact X keyword and the defending unit has the Armor X keyword, the attacking unit can modify up to X
results to
results during the Modify Attack Dice step. - Pierce X
When a unit attacks with an Attack Pool that has Pierce X keyword it may cancel up to X
results during the Modify Defense Dice step. - Long Shot
When a unit with 1 or more weapons that have the Long Shot keyword makes an attack, before choosing an enemy unit to attack during the Declare Defender step, it may spend 1 Aim token to increase the maximum Range of each weapon with the Longshot keyword by 1 until the end of that attack sequence. The attacking unit may not reroll dice with any Aim tokens spent in this way. Only 1 Aim token may be spent in this way per attack sequence.