Luke Skywalker

Commander Skywalker
Luke Skywalker · Commander Skywalker card

Luke Skywalker, Commander Skywalker is a Rebel Alliance Commander unit card for Star Wars: Legion, costing 110 points with 1 miniature. Keywords: actionfree Spotter 1, actionfree Take Cover 1, Immune: Pierce, Inspire 2, Relentless, Reposition, Spur, Unhindered.

Faction
Rebel Alliance
Rank
Commander
Points
110
Miniatures
1
Type
Creature Trooper
Upgrade slots
ForceCommandTrainingComms

Card text

•Luke Skywalker110 pts
Commander Skywalker
Creature Trooper·Commander (1)
Health6
Courage2
Speed2
Defense
Atk SurgeHit
Def Surge-
  • actionfree Spotter 1
  • actionfree Take Cover 1
  • Immune: Pierce
  • Inspire 2
  • Relentless
  • Reposition
  • Spur
  • Unhindered
Luke's Blaster1-2
Long shot Shot
Lightsaber & HornMelee
Impact x 2, Lethal x 1, Pierce x 1, Ram x 1

Back side

Luke Skywalker · Commander Skywalker card back

Keywords

  • Spotter X

    As a Card or Free Card action, a unit with the Spotter X keyword can choose up to X allied units within black/range-2.png. Each chosen unit gains 1 Aim token.

  • Take Cover X

    As a Card or Free Card action, a unit with the Take Cover X keyword can choose up to X allied units within black/range-2.png. Each chosen unit gains 1 Dodge token.

  • Immune: Pierce

    While a unit with the Immune: Pierce keyword is defending, the attacker cannot use the Pierce X weapon keyword to cancel d results on defense dice during the Modify Defense Dice step.

  • Inspire X

    At the end of a unit with the Inspire X keyword’s activation, remove up to X total Suppression tokens from other allied units within black/range-2.png.

  • Relentless

    After a unit that has the Relentless keyword makes a Move action during its Activation, it may make a free Attack action.

  • Reposition

    When a unit with the Reposition keyword makes a Standard Move, it may make a Pivot either before or after making that Standard Move.

  • Spur

    When a unit with the Spur keyword makes a Move, its controlling player may assign it 1 Suppression token. If they do, that unit increases its Speed by 1 during that Move to a maximum of 3. When a unit makes a Move, apply any effects that increase the unit’s Speed before applying any effects that reduce that unit’s Speed.

  • Unhindered

    When a unit that has the Unhindered keyword makes a Move, it does not reduce its Speed for moving out of, into, or through difficult terrain.

  • Long Shot

    When a unit with 1 or more weapons that have the Long Shot keyword makes an attack, before choosing an enemy unit to attack during the Declare Defender step, it may spend 1 Aim token to increase the maximum Range of each weapon with the Longshot keyword by 1 until the end of that attack sequence. The attacking unit may not reroll dice with any Aim tokens spent in this way. Only 1 Aim token may be spent in this way per attack sequence.

  • Impact X

    When a unit attacks, if its Attack Pool has the Impact X keyword and the defending unit has the Armor X keyword, the attacking unit can modify up to X black/hit.png results to black/hit-critical.png results during the Modify Attack Dice step.

  • Lethal X

    When a unit makes an attack with an Attack Pool that has Lethal X, it can spend up to X Aim tokens during the Modify Attack Dice step. If it does, the Attack Pool gains Pierce 1 for each Aim token spent. The attacking unit may not reroll dice with any Aim tokens spent in this way.

  • Pierce X

    When a unit attacks with an Attack Pool that has Pierce X keyword it may cancel up to X black/block.png results during the Modify Defense Dice step.

  • Ram

    While a unit makes an attack with an Attack Pool that has the Ram X keyword, during the Modify Attack Dice step, it may change X results to black/hit-critical.png results if it meets either of the following conditions: