Luke Skywalker

Luke Skywalker, Commander Skywalker is a Rebel Alliance Commander unit card for Star Wars: Legion, costing 110 points with 1 miniature. Keywords: actionfree Spotter 1, actionfree Take Cover 1, Immune: Pierce, Inspire 2, Relentless, Reposition, Spur, Unhindered.
- Faction
- Rebel Alliance
- Rank
- Commander
- Points
- 110
- Miniatures
- 1
- Type
- Creature Trooper
- Upgrade slots




Card text
- actionfree Spotter 1
- actionfree Take Cover 1
- Immune: Pierce
- Inspire 2
- Relentless
- Reposition
- Spur
- Unhindered
Back side

Keywords
- Spotter X
As a Card or Free Card action, a unit with the Spotter X keyword can choose up to X allied units within
. Each chosen unit gains 1 Aim token. - Take Cover X
As a Card or Free Card action, a unit with the Take Cover X keyword can choose up to X allied units within
. Each chosen unit gains 1 Dodge token. - Immune: Pierce
While a unit with the Immune: Pierce keyword is defending, the attacker cannot use the Pierce X weapon keyword to cancel d results on defense dice during the Modify Defense Dice step.
- Inspire X
At the end of a unit with the Inspire X keyword’s activation, remove up to X total Suppression tokens from other allied units within
. - Relentless
After a unit that has the Relentless keyword makes a Move action during its Activation, it may make a free Attack action.
- Reposition
When a unit with the Reposition keyword makes a Standard Move, it may make a Pivot either before or after making that Standard Move.
- Spur
When a unit with the Spur keyword makes a Move, its controlling player may assign it 1 Suppression token. If they do, that unit increases its Speed by 1 during that Move to a maximum of 3. When a unit makes a Move, apply any effects that increase the unit’s Speed before applying any effects that reduce that unit’s Speed.
- Unhindered
When a unit that has the Unhindered keyword makes a Move, it does not reduce its Speed for moving out of, into, or through difficult terrain.
- Long Shot
When a unit with 1 or more weapons that have the Long Shot keyword makes an attack, before choosing an enemy unit to attack during the Declare Defender step, it may spend 1 Aim token to increase the maximum Range of each weapon with the Longshot keyword by 1 until the end of that attack sequence. The attacking unit may not reroll dice with any Aim tokens spent in this way. Only 1 Aim token may be spent in this way per attack sequence.
- Impact X
When a unit attacks, if its Attack Pool has the Impact X keyword and the defending unit has the Armor X keyword, the attacking unit can modify up to X
results to
results during the Modify Attack Dice step. - Lethal X
When a unit makes an attack with an Attack Pool that has Lethal X, it can spend up to X Aim tokens during the Modify Attack Dice step. If it does, the Attack Pool gains Pierce 1 for each Aim token spent. The attacking unit may not reroll dice with any Aim tokens spent in this way.
- Pierce X
When a unit attacks with an Attack Pool that has Pierce X keyword it may cancel up to X
results during the Modify Defense Dice step. - Ram
While a unit makes an attack with an Attack Pool that has the Ram X keyword, during the Modify Attack Dice step, it may change X results to
results if it meets either of the following conditions: