LAAT/le Patrol Transport

LAAT/le Patrol Transport is a Galactic Republic Heavy unit card for Star Wars: Legion, costing 90 points with 1 miniature. Keywords: Armor 5, Arsenal 2, Cover 1, Hover: Air 2, Immune: Blast, Melee, range1 Weapons, Transport.
- Faction
- Galactic Republic
- Rank
- Heavy
- Points
- 90
- Miniatures
- 1
- Type
- Repulsor Vehicle
- Upgrade slots




Card text
- Armor 5
- Arsenal 2
- Cover 1
- Hover: Air 2
- Immune: Blast, Melee, range1 Weapons
- Transport
Back side

Keywords
- Armor X
During the Modify Attack Dice step of the attack sequence, if the defending unit has the Armor X keyword, the defending player may cancel up to X
results, removing those dice from the Attack Pool. - Arsenal X
When choosing weapons during the Form Attack Pool step, each miniature in the unit that has the Arsenal X keyword can contribute X weapons to Attack Pools. Each weapon or combination of weapons may form a new Attack Pool, but each weapon may only be added to one Attack Pool.
- Cover X
When a unit with the Cover X keyword defends against a Ranged attack, during the Apply Dodge and Cover step, it increases its Cover by X.
- Hover: Ground/Air X
A unit with the Hover: Ground or Hover: Air X keyword can make Standby actions during the Make Actions step and can gain and spend Standby tokens. A unit with the Hover: Ground or Hover: Air X keyword can make Reverse Moves.
- Immune: Blast
While a unit with the Immune: Blast keyword is defending, the effects of the Blast keyword are ignored.
- Immune: Melee
Units with the Immune: Melee keywod cannot be targeted by Melee attacks and cannot be Engaged.
- Immune: Range 1 Weapons
An Attack Pool that is assigned to a unit with the Immune:
Weapons keyword cannot contain weapons with a maximum Range of
. - Transport
During Setup, a unit with the Transport keyword may choose an allied
Trooper or
Trooper unit to transport. During the first Round's Issue Orders step, a unit with the Transport keyword may issue an Order to the chosen unit. If the chosen unit is undeployed when the unit with the Transport keyword Deploys, after the effect is resolved, the chosen unit Deploys by making a Speed-1 Move. Measure the start of this Move with both prongs of one side of the Movement Tool touching the base of the unit with the Transport keyword. A unit can make this Move regardless of its Speed. When the chosen unit Deploys in this way, the unit leader of that unit measures the vertical distance changed during that Move starting from the unit with the Transport keyword. - Fixed: Front/Sides/Rear
To add a weapon that has the Fixed: Front/Sides/Rear keyword to an Attack Pool, the defending unit must have at least 1 of its miniature’s bases partially inside 1 of the specified firing arcs of the attacking miniature.
- Impact X
When a unit attacks, if its Attack Pool has the Impact X keyword and the defending unit has the Armor X keyword, the attacking unit can modify up to X
results to
results during the Modify Attack Dice step.
Errata history (1)
- Cost:10090