Jyn Erso

Stardust
Jyn Erso · Stardust card

Jyn Erso, Stardust is a Rebel Alliance Operative unit card for Star Wars: Legion, costing 75 points with 1 miniature. Keywords: Agile 1, Disengage, Independent: Move, Infiltrate, Nimble, Sharpshooter 1.

Faction
Rebel Alliance
Rank
Operative
Points
75
Miniatures
1
Type
Trooper
Upgrade slots
CommandTrainingGear

Card text

•Jyn Erso75 pts
Stardust
Trooper·Operative (1)
Health5
Courage3
Speed2
Defense
Atk SurgeCrit
Def SurgeBlock
  • Agile 1
  • Disengage
  • Independent: Move
  • Infiltrate
  • Nimble
  • Sharpshooter 1
A-180 Blaster Pistol1-2
Long shot Shot, Pierce x 1
Collapsible TonfaMelee
Suppressive

Back side

Jyn Erso · Stardust card back

Keywords

  • Infiltrate

    When a unit with the Infiltrate keyword starts its Activaiton, if it is undeployed, it may Deploy by placing the unit leader of that unit completely within allied Territory. Then the remaining miniatures in that unit are placed in Cohesion with their unit leader and completely within allied Territory. Miniatures cannot overlap impassable terrain when they are placed using Infiltrate.

  • Agile X

    Gain X Dodge tokens after you make a move action.

  • Disengage

    A Trooper unit with the Disengage keyword can make Moves as normal while it is Engaged with a single enemy unit.

  • Independent: Token X/Action

    At the start of the Activation Phase, if a unit with the Independent keyword does not have an Order token, that unit may gain X of the listed token(s) or perform the listed action as a free action.

  • Nimble

    When a unit with the Nimble keyword defends against an attack and spends at least 1 Dodge token during any point of the attack sequence, after the attack is resolved, it gains 1 Dodge token.

  • Sharpshooter

    During the Determine Cover step, a unit with the Sharpshooter X keyword subtracts X from the numerical value of the defender’s Cover.

  • Suppressive

    When a unit defends against an Attack Pool that has Suppressive, it gains 1 additional Suppression token during the Assign Suppression Token to Defender step.

  • Long Shot

    When a unit with 1 or more weapons that have the Long Shot keyword makes an attack, before choosing an enemy unit to attack during the Declare Defender step, it may spend 1 Aim token to increase the maximum Range of each weapon with the Longshot keyword by 1 until the end of that attack sequence. The attacking unit may not reroll dice with any Aim tokens spent in this way. Only 1 Aim token may be spent in this way per attack sequence.

  • Pierce X

    When a unit attacks with an Attack Pool that has Pierce X keyword it may cancel up to X black/block.png results during the Modify Defense Dice step.