Grand Admiral Thrawn

Imperial High Command
Grand Admiral Thrawn · Imperial High Command card

Grand Admiral Thrawn, Imperial High Command is a Galactic Empire Commander unit card for Star Wars: Legion, costing 110 points with 1 miniature. Keywords: black/action.png Strategize 2, Cunning, Direct: black/empire.png Unit, Duelist, Exemplar, One Step Ahead, Tactical 1.

Faction
Galactic Empire
Rank
Commander
Points
110
Miniatures
1
Type
Trooper
Upgrade slots
CommandCommandCommandTrainingGear

Card text

•Grand Admiral Thrawn110 pts
Imperial High Command
Trooper·Commander (1)
Health5
Courage3
Speed2
Defense
Atk SurgeHit
Def Surge-
  • black/action.png Strategize 2
  • Cunning
  • Direct: black/empire.png Unit
  • Duelist
  • Exemplar
  • One Step Ahead
  • Tactical 1
Thrawn's Blaster1-2
Chiss Martial ArtsMelee

Back side

Grand Admiral Thrawn · Imperial High Command card back

Keywords

  • One Step Ahead

    If 1 or more allied units have the One Step Ahead keyword, during the Resolve Command Card Effects step, after revealing Command Cards but before resolving Command Card effects, if the number of pips on the revealed Command Cards do not match, 1 allied unit with the One Step Ahead keyword on the battlefield may make a Speed-1 Move. If the number of pips do match, and there is 1 or more allied units with the One Step Ahead keyword on the battlefield, choose an allied unit on the battlefield. The chosen unit may make a Speed-1 Move.

  • Strategize X

    When a unit makes the Strategize X action, it gains 1 Suppression token, then chooses X allied units within black/range-2.png. Each chosen unit gains 1 Aim token and 1 Dodge token.

  • Duelist

    When a unit with the Duelist keyword makes a Melee attack, if it spends 1 or more Aim tokens during the Reroll Attack Dice step, the Attack Pool gains the Pierce 1 weapon keyword. While a unit with the Duelist keyword defends against a Melee attack, if it spends at least 1 Dodge token during the Apply Dodge and Cover step, it gains the Immune: Pierce keyword.

  • Cunning

    When determining priority during the Command Phase, if a player reveals a black/rank-commander.png or black/rank-operative.png specific Command Card that belongs to a unit with the Cunning keyword and there would be a tie for priority, treat that Command Card as having 1 fewer pip, to a minimum of 0. If both players reveal a specific black/rank-commander.png or black/rank-operative.png Command Card that belongs to a unit with the Cunning keyword, there is still a tie for priority.

  • Exemplar

    While attacking or defending, if an allied unit is within black/range-2.png and in LOS of 1 or more allied units that have the Exemplar keyword and that share the same Factionor Affiliation as that attacking or defending unit, that attacking or defending unit may spend one aim, dodge, or Surge token belonging to 1 of those units with Exemplar as if that attacking or defending unit had the token.

  • Direct Name/Type

    During the Issue Orders step of the Command Phase, a unit with the Direct keyword may issue an Order to an allied unit within 2 that has the unit name or unit type specified.

  • Tactical X

    When a unit with the Tactical X keyword makes a Standard Move as part of an action or free action, after the effect is resolved, it gains X Aim tokens.