Cassian Andor

Capable Intelligence Agent
Cassian Andor · Capable Intelligence Agent card

Cassian Andor, Capable Intelligence Agent is a Rebel Alliance Operative unit card for Star Wars: Legion, costing 90 points with 1 miniature. Keywords: Danger Sense 3, Equip: A280, Field Commander, Infiltrate, Marksman: Sharpshooter 1, Tactical 1.

Faction
Rebel Alliance
Rank
Operative
Points
90
Miniatures
1
Type
Trooper
Upgrade slots
CommandTrainingTrainingGearArmament

Card text

•Cassian Andor90 pts
Capable Intelligence Agent
Trooper·Operative (1)
Health6
Courage2
Speed2
Defense
Atk SurgeHit
Def SurgeBlock
  • Danger Sense 3
  • Equip: A280
  • Field Commander
  • Infiltrate
  • Marksman: Sharpshooter 1
  • Tactical 1
Cassian's Covert Blaster1-2
Martial ArtsMelee

Back side

Cassian Andor · Capable Intelligence Agent card back

Keywords

  • Danger Sense

    When a unit with the Danger Sense X keyword would remove any number of its Suppression tokens, it may choose to not remove up to X tokens, including 0.

  • Equip

    During Army Building, if a player includes a unit with the Equip keyword, that unit must equip the upgrades listed after the keyword.

  • Field Commander

    During Army Building, an army that includes a unit with the Field Commander keyword may ignore the minimum black/rank-commander.png Rank requirement. If a player’s army contains no black/rank-commander.png units during Setup but does contain a unit with the Field Commander keyword, that unit gains a Commander token. When a player reveals a non-black/rank-commander.png or black/rank-operative.png specific Command Card, they may nominate an allied unit with the Field Commander keyword to be Commander and issue Orders. A unit with the Field Commander keyword is not a black/rank-commander.png and only counts as one for the purposes of issuing Orders with a Command Card during the Command Phase. A unit with the Field Commander keyword counts as a black/rank-commander.png of that Faction or Affiliation when building a Command Hand.

  • Infiltrate

    When a unit with the Infiltrate keyword starts its Activaiton, if it is undeployed, it may Deploy by placing the unit leader of that unit completely within allied Territory. Then the remaining miniatures in that unit are placed in Cohesion with their unit leader and completely within allied Territory. Miniatures cannot overlap impassable terrain when they are placed using Infiltrate.

  • Marksman

    A unit with the Marksman keyword may spend any number of Aim tokens after converting attack surges during the Convert Attack Surges step. For each Aim token spent in this way, instead of rerolling dice, change 1 Blank result to a black/hit.png result, 1 black/hit.png result to a black/hit-critical.png result, or spend 2 Aim tokens to change 1 Blank result to a black/hit-critical.png result.

  • Sharpshooter

    During the Determine Cover step, a unit with the Sharpshooter X keyword subtracts X from the numerical value of the defender’s Cover.

  • Tactical X

    When a unit with the Tactical X keyword makes a Standard Move as part of an action or free action, after the effect is resolved, it gains X Aim tokens.