Cad Bane

Needs No Introduction
Cad Bane · Needs No Introduction card

Cad Bane, Needs No Introduction is a Mercenaries Operative unit card for Star Wars: Legion, costing 105 points with 1 miniature. Keywords: black/action.png Jump 1, Mercenary: black/empire.pngblack/cis.png, Bounty, Danger Sense 3, Independent: Dodge 2, Sharpshooter 1, Steady.

Faction
Mercenaries
Rank
Operative
Points
105
Miniatures
1
Type
Trooper
Upgrade slots
TrainingTrainingCommsGearArmamentGrenade

Card text

•Cad Bane105 pts
Needs No Introduction
Trooper·Operative (1)
Health6
Courage3
Speed2
Defense
Atk SurgeCrit
Def SurgeBlock
  • black/action.png Jump 1
  • Mercenary: black/empire.pngblack/cis.png
  • Bounty
  • Danger Sense 3
  • Independent: Dodge 2
  • Sharpshooter 1
  • Steady
LL-30 Blaster Pistols1-2
Pierce x 1
Martial ArtsMelee

Back side

Cad Bane · Needs No Introduction card back

Keywords

  • Steady

    After a unit that has the Steady keyword makes a Move action during its Activation, it may make a free Attack action. Only Ranged weapons can be added to Attack Pools during this Attack action.

  • Bounty

    During Setup, a unit with the Bounty keyword chooses an enemy black/rank-operative.png or black/rank-commander.png unit. The chosen unit gains 1 Bounty token. After an allied unit with the Bounty keyword defeats an enemy unit that has 1 or more Bounty tokens with an attack or effect, the allied unit’s controlling player scores 1 VP.

  • Danger Sense

    When a unit with the Danger Sense X keyword would remove any number of its Suppression tokens, it may choose to not remove up to X tokens, including 0.

  • Sharpshooter

    During the Determine Cover step, a unit with the Sharpshooter X keyword subtracts X from the numerical value of the defender’s Cover.

  • Jump X

    A unit that has the Jump X keyword can make the Jump X Card action any time it could make a Move action. The unit makes a Move action as normal and can ignore or end its movement on top of terrain that is height X or lower. While making a Move with the Jump X action, a unit ignores the effects of difficult terrain and other miniatures with a height equal to or lower than X. When making a Move with the Jump X action, a unit may place the Movement Tool overlapping impassable terrain but may not end its Move overlapping it. When a unit makes the Jump X action, measure height from that unit’s starting position.

  • Independent: Token X/Action

    At the start of the Activation Phase, if a unit with the Independent keyword does not have an Order token, that unit may gain X of the listed token(s) or perform the listed action as a free action.

  • Pierce X

    When a unit attacks with an Attack Pool that has Pierce X keyword it may cancel up to X black/block.png results during the Modify Defense Dice step.

  • Mercenary: Faction

    A unit with the Mercenary: Faction keyword is a Mercenary unit. The Faction(s) specified by the Mercenary: Faction keyword can include that unit in an army as a Mercenary unit.