Boba Fett

Boba Fett, Daimyo of Mos Espa is a Mercenaries Operative unit card for Star Wars: Legion, costing 120 points with 1 miniature. Keywords:
Jump 1, Mercenary:
, Arsenal 2, Impervious, Independent: Standby 1, Sentinel, Sharpshooter 1, Tactical 1.
- Faction
- Mercenaries
- Rank
- Operative
- Points
- 120
- Miniatures
- 1
- Type
- Mandalorian Trooper
- Upgrade slots




Card text
Jump 1- Mercenary:

- Arsenal 2
- Impervious
- Independent: Standby 1
- Sentinel
- Sharpshooter 1
- Tactical 1
Back side

Keywords
- Sentinel
A unit with the Sentinel keyword can spend a Standby token after an enemy unit makes an attack, Move, or action within
, rather than within
. - Independent: Token X/Action
At the start of the Activation Phase, if a unit with the Independent keyword does not have an Order token, that unit may gain X of the listed token(s) or perform the listed action as a free action.
- Standby
The unit gains 1 Standby token, which it can use to make actions in response to enemy actions. Only Trooper units and Ground Vehicles can make the Standby action.
- Arsenal X
When choosing weapons during the Form Attack Pool step, each miniature in the unit that has the Arsenal X keyword can contribute X weapons to Attack Pools. Each weapon or combination of weapons may form a new Attack Pool, but each weapon may only be added to one Attack Pool.
- Impervious
- Jump X
A unit that has the Jump X keyword can make the Jump X Card action any time it could make a Move action. The unit makes a Move action as normal and can ignore or end its movement on top of terrain that is height X or lower. While making a Move with the Jump X action, a unit ignores the effects of difficult terrain and other miniatures with a height equal to or lower than X. When making a Move with the Jump X action, a unit may place the Movement Tool overlapping impassable terrain but may not end its Move overlapping it. When a unit makes the Jump X action, measure height from that unit’s starting position.
- Sharpshooter
During the Determine Cover step, a unit with the Sharpshooter X keyword subtracts X from the numerical value of the defender’s Cover.
- Tactical X
When a unit with the Tactical X keyword makes a Standard Move as part of an action or free action, after the effect is resolved, it gains X Aim tokens.
- Pierce X
When a unit attacks with an Attack Pool that has Pierce X keyword it may cancel up to X
results during the Modify Defense Dice step. - Mercenary: Faction
A unit with the Mercenary: Faction keyword is a Mercenary unit. The Faction(s) specified by the Mercenary: Faction keyword can include that unit in an army as a Mercenary unit.