Asajj Ventress

Separatist Assassin
Asajj Ventress · Separatist Assassin card

Asajj Ventress, Separatist Assassin is a Separatist Alliance Operative unit card for Star Wars: Legion, costing 115 points with 1 miniature. Keywords: black/action.png Jump 2, Deflect, Immune: Pierce, Independent: Dodge 1, Indomitable, Jar'Kai Mastery, Relentless.

Faction
Separatist Alliance
Rank
Operative
Points
115
Miniatures
1
Type
Trooper
Upgrade slots
ForceForceTrainingTraining

Card text

•Asajj Ventress115 pts
Separatist Assassin
Trooper·Operative (1)
Health5
Courage2
Speed2
Defense
Atk Surge-
Def Surge-
  • black/action.png Jump 2
  • Deflect
  • Immune: Pierce
  • Independent: Dodge 1
  • Indomitable
  • Jar'Kai Mastery
  • Relentless
Asajj's LightsabersMelee
Impact x 2, Pierce x 2

Back side

Asajj Ventress · Separatist Assassin card back

Keywords

  • Jar'Kai Mastery

    When a unit with the Jar'Kai Mastery keyword makes a Melee attack, it may spend any number of Dodge tokens after converting attack surges during the Convert Attack Surges step. For each Dodge token spent in this way, change a Blank result to a black/hit.png result, a black/hit.png result to a black/hit-critical.png result, or spend 2 Dodge tokens to change a Blank result to a black/hit-critical.png result.

  • Deflect

    While a unit with the Deflect keyword is defending against a Ranged attack or using the Guardian X keyword, its surge conversion chart gains black/block-surge.png:black/block.png. Additionally, during the Convert Defense Surges step before converting black/block-surge.png results, the attacker suffers one Wound if there is at least one black/block-surge.png result in the defense roll.

  • Relentless

    After a unit that has the Relentless keyword makes a Move action during its Activation, it may make a free Attack action.

  • Jump X

    A unit that has the Jump X keyword can make the Jump X Card action any time it could make a Move action. The unit makes a Move action as normal and can ignore or end its movement on top of terrain that is height X or lower. While making a Move with the Jump X action, a unit ignores the effects of difficult terrain and other miniatures with a height equal to or lower than X. When making a Move with the Jump X action, a unit may place the Movement Tool overlapping impassable terrain but may not end its Move overlapping it. When a unit makes the Jump X action, measure height from that unit’s starting position.

  • Independent: Token X/Action

    At the start of the Activation Phase, if a unit with the Independent keyword does not have an Order token, that unit may gain X of the listed token(s) or perform the listed action as a free action.

  • Indomitable

    When a unit that has the Indomitable keyword Rallies, it rolls red defense dice instead of white defense dice.

  • Immune: Pierce

    While a unit with the Immune: Pierce keyword is defending, the attacker cannot use the Pierce X weapon keyword to cancel d results on defense dice during the Modify Defense Dice step.

  • Impact X

    When a unit attacks, if its Attack Pool has the Impact X keyword and the defending unit has the Armor X keyword, the attacking unit can modify up to X black/hit.png results to black/hit-critical.png results during the Modify Attack Dice step.

  • Pierce X

    When a unit attacks with an Attack Pool that has Pierce X keyword it may cancel up to X black/block.png results during the Modify Defense Dice step.

Errata history (1)

2025-06-16
  • Cost:130115