Agent Kallus

Hunter Of Spectres
Agent Kallus · Hunter Of Spectres card

Agent Kallus, Hunter Of Spectres is a Galactic Empire Operative unit card for Star Wars: Legion, costing 70 points with 1 miniature. Keywords: actionfree Observe 2, Bounty, Charge, Direct: corps Trooper Unit, Immune: Melee Pierce, Interrogate.

Faction
Galactic Empire
Rank
Operative
Points
70
Miniatures
1
Type
Trooper
Upgrade slots
CommandTrainingGear

Card text

•Agent Kallus70 pts
Hunter Of Spectres
Trooper·Operative (1)
Health5
Courage2
Speed2
Defense
Atk Surge-
Def Surge-
  • actionfree Observe 2
  • Bounty
  • Charge
  • Direct: corps Trooper Unit
  • Immune: Melee Pierce
  • Interrogate
J-19 Bo-RifleMelee-2
Critical x 1, Lethal x 1, Long shot Shot

Back side

Agent Kallus · Hunter Of Spectres card back

Keywords

  • Observe X

    As a Card action, a unit with the Observe X keyword can choose an enemy unit within black/range-3.png and in LOS. The chosen enemy unit gains X Observation tokens. Observation tokens are removed during the Remove Tokens step of the End Phase.

  • Bounty

    During Setup, a unit with the Bounty keyword chooses an enemy black/rank-operative.png or black/rank-commander.png unit. The chosen unit gains 1 Bounty token. After an allied unit with the Bounty keyword defeats an enemy unit that has 1 or more Bounty tokens with an attack or effect, the allied unit’s controlling player scores 1 VP.

  • Interrogate

    During the Command Phase, if a player reveals a Command Card that belongs to a unit within black/range-1.png of 1 or more enemy units with the Interrogate keyword and there would be a tie for priority, treat that Command Card as having 1 more pip.

  • Charge

    After a unit that has the Charge keyword makes a Move action during its Activation that brings it into base contact with an enemy miniature to start a Melee, it may make a free Attack action against that unit using only Melee weapons.

  • Direct Name/Type

    During the Issue Orders step of the Command Phase, a unit with the Direct keyword may issue an Order to an allied unit within 2 that has the unit name or unit type specified.

  • Immune: Melee Pierce

    While a unit with the Immune: Melee Pierce keyword is defending against a melee attack, the attacker cannot use the Pierce X weapon keyword to cancel black/block.png results on defense dice during the Modify Defense Dice step.

  • Critical X

    When a unit converts attack surges for an Attack Pool with the Critical X keyword, during the Convert Surges step it may convert up to X attack surge black/hit-surge.png results to critical black/hit-critical.png results.

  • Lethal X

    When a unit makes an attack with an Attack Pool that has Lethal X, it can spend up to X Aim tokens during the Modify Attack Dice step. If it does, the Attack Pool gains Pierce 1 for each Aim token spent. The attacking unit may not reroll dice with any Aim tokens spent in this way.

  • Long Shot

    When a unit with 1 or more weapons that have the Long Shot keyword makes an attack, before choosing an enemy unit to attack during the Declare Defender step, it may spend 1 Aim token to increase the maximum Range of each weapon with the Longshot keyword by 1 until the end of that attack sequence. The attacking unit may not reroll dice with any Aim tokens spent in this way. Only 1 Aim token may be spent in this way per attack sequence.